GALLERY 1 + 2
20 - 30 July 2016 | GESTURE MANIFEST | SOUND SERIES 2016
Carolyn Eskdale | Bridie Lunney with performance by Shelley Lasica | Clare Milledge with sound by Tom SmithIf our repertoire of bodily gestures is a language, then our discrete movements and poses are words and sentences. This exhibition articulates the relationships between these words-movements and their surroundings—how a grammar becomes physical. Giving voice to the inaudible. Marking, staining, rubbing against and pressing onto the world. Generating little records of a presence. Through Gesture Manifest, objects are imbued with new velocity: seconds and minutes of touch help us perceive months and years; material that was static is now slow-motion. This exhibition offers situations as ‘gestural events’. What was fixed is in-motion. What was silent is speaking. A Liquid Architecture project for BLINDSIDE Sound Series, curated by Anabelle Lacroix and Andrew Tetzlaff, Read more
PLAY | GEORGIE ROXBY SMITH
Fair Game (Run Like a Girl) | 2016
Grand Theft Auto is populated by stereotyped female bots, who – despite some initial attitude - screech and ‘run like a girl’ when bumped or touched by their male counterparts. These animations are designed by the game makers to be fleeting and momentary, a direct response to a single action of the player. What happens if the player refuses to take no for an answer and pushes this intended moment to its maximum - is there an end point? In Fair Game the player becomes the hunter, the bots the hunted as the artist stalks the women to their deaths in a live endurance performance. Curated by Claire Watson.